Gali turns ORE mining into a place you walk around in. Pick a spot on the island, meet miners in town and dig deeper together.
Watch
Ninety seconds of the game, then ninety seconds of why we built it.
The trailer1:29, sound on
The pitch1:31, sound on
The world
One town, five places to go. Scroll to walk through them.
Now showingORE Island
01
ORE Island
Twenty-five spots on one island, and each one is a square on ORE's real board. Put SOL on the spots you like. When the round ends, ORE picks one winning square.
The winning square mines the round's 1 ORE, split by SOL on it.
Ten squares a round are solo: one miner takes the whole ORE.
Autopilot plays up to 100 rounds from one approval.
02
The lobby
A pixel town where every connected miner walks around live. It's where you start, and where everyone meets between rounds.
Chat with the whole town, emote, and pick one of 12 dances under AURA FARMING.
Message any miner directly, and send SOL, ORE or SKR in the chat.
A board by the plaza shows the Player of the Week.
Day turns to night, and rain comes and goes.
Swing at anyone with Brawl. A knockout pays XP.
03
The arcade
Three quick table games in 40-second rounds, played in ORE or SKR. The house locks in its secret before anyone stakes, and you can check it after.
Tunnel Collapse: pick a tunnel, one caves in.
Gold Rush Pot: buy tickets, one miner takes the pot.
Crash Cart: pick a cash-out from 1.2x to 10x.
04
Cave Run
Walk your miner through a lantern-lit cave. Break rocks, grab gems, dodge bats and climb down before the oil runs out. Thumbs on a phone, mouse and keys on a computer.
3 free runs a day, plus 1 for every live round you mine.
Pays miner XP only. It never touches SOL, ORE or odds.
05
The Arena
A hall for up to 12 miners, with a crowd in the stands. Matches rotate between four modes, crawlers come out of the walls, and level-ups unlock superpowers.
Last Miner Standing, King of the Hill, Crawler Waves and the Boss Raid.
Grab a dizzy miner and throw them. Pick up a downed teammate in a raid.
Free to play. Wins and knockouts climb the daily to all-time ranks.
Try a round
Practice LITE mining on the real Gali Island, with no SOL involved. Pick an amount: LITE plays it as rounds of 0.01 SOL on all 25 spots.
LITE covers all 25 spots
LITEPractice wallet 1.0000 SOL
SOL
Rounds
10
Per round
0.01 SOL
Rounds played
0
SOL deployed
0
SOL back
0
ORE mined
0
On the real island, this is one ORE round. The board waits for its first deploy, runs for about 80 seconds, then ORE selects one spot to be mined, on chain.
New to ORE?
Think of a blockchain where only one block out of 25 gets mined each round. Miners point their SOL at the blocks they want to work. The block that gets mined pays its miners in new ORE.
Choose your spots. Deploy SOL onto the spots you want to mine. More SOL on a spot gives you a bigger share of what it produces.
The round runs about 80 seconds. ORE's program selects the spot that gets mined, on chain. Nobody, Gali included, can choose it.
Collect. The mined spot produces 1 ORE for the miners on it. SOL on the other spots returns to you, minus a small ORE fee.
An example
You deploy 0.01 SOL on a spot, and another miner deploys 0.03 SOL there. You hold a quarter of that spot.
If your spot is mined: you receive 0.25 ORE and 0.0099 SOL back. If another spot is mined: 0.00891 SOL comes back to you.
Starred solo spots pay the whole 1 ORE to one miner on the spot, picked in proportion to SOL. With a quarter of the spot, you'd be picked about 1 round in 4.
25
squares on ORE's board, drawn as island spots
1 ORE
produced by the mined spot each round
10
solo spots a round, marked with a star
1 in 500
rounds hit ORE's motherlode
Field guide
Everything you need to play, and the exact rules behind every number.
B1
Getting started
Get Gali at launch. Gali opens to everyone on Android and in a computer browser after the Solana Mobile hackathon results. Phone browsers point you to the Android app. Want in sooner? Join our X group to beta test it now.
Connect a wallet. On Android, Gali uses Mobile Wallet Adapter, so the Seeker's wallet and other Android wallets work. In the browser, Gali finds Phantom, Solflare, Backpack and Jupiter.
Walk to a door. You start in the lobby. Use the travel menu or walk your miner to a door.
Keep a little SOL for network fees. Each spot takes at least 0.0001 SOL. During the beta, one round is capped at 0.5 SOL. We remove this cap at public launch.
B2
Miner controls
Thumbs on the Android app, a mouse and keys on a computer.
To
Android app
Computer
Walk
Joystick, bottom left, in the lobby, on ORE Island and in the Arena
WASD or the arrow keys
Hit
The big HIT button, bottom right
Left click, or F
Jump
JUMP, next to HIT
Space
Throw ORE (Arena)
THROW on the wheel
Right click, aimed at the cursor
Powers (Arena)
The power buttons round HIT
Q, E, R, C, V and X, or 1 to 6. Shift dashes.
Grab and throw a dizzy miner (Arena)
GRAB, then TOSS
Z, then Z again
Emotes (Arena)
The emote button on the wheel
T, then 1 to 6
Zoom
Pinch
Mouse wheel
Pick spots on ORE Island
Tap a spot
Click a spot
Emotes and dances (lobby)
The emote bar and AURA FARMING
1 to 6 for emotes, V or 7 for dances
Chat and stickers
CHAT on the side rail
C shows or hides the chat
Direct messages
The mail button, or tap a miner
The mail button, or click a miner
Go somewhere
GO, or walk to a door
G, or walk to a door
Back to the lobby
LOBBY
L
Landscape or portrait
The Android app plays sideways by default, so both thumbs have room. Prefer one hand? Open your profile, find Screen and pick Portrait. Gali restarts in a second or two. Switch back to Landscape the same way.
LandscapeSideways, two thumbsPortraitUpright, one hand
Menus on a computer
Q opens quests, R past rounds, T boost, K ranks, N clans and P your profile. ? opens How to Play and Esc closes whatever is open.
A click on open ground swings your pickaxe. Gali never walks your miner by mouse, so a stray click can't send you into a door. In the Android app, HIT, JUMP and the powers work while your other thumb holds the joystick.
B3
ORE Island
Choose LITE or PRO. On a computer, LITE is one amount: Gali splits it into rounds of 0.01 SOL across all 25 spots, so 0.1 SOL plays 10 rounds. PRO lets you set SOL per round, how many tiles (ALL, or − and + for random ones) and how many rounds. Tap spots on the map to pick them yourself. In the Android app, take All 25, a Smart pick or spots you tap, and set SOL per spot. Hold a spot to dive into its mine.
Deploy. Press DEPLOY and approve in your wallet. One round is one transaction into ORE's board; more than one round runs on autopilot.
Wait for the strike. The clock starts on the round's first deploy. ORE draws one winning square when it ends.
Collect. Finished rounds credit your SOL and any ORE you mined. Claim them from the wallet panel.
Event
What happens
Winning square
Mines the round's 1 ORE, split by how much SOL each miner put on it.
Solo squares
Ten of the 25 squares each round. On a solo winner, one miner takes the whole 1 ORE. Your odds equal your share of that square.
Motherlode
ORE adds 0.2 ORE every round and pays the pool out 1 round in 500, split by SOL on the winning square.
Your SOL
ORE keeps 1% of every square, plus 10% of the rest on squares that miss. Everything else comes back to you.
Claiming
SOL claims are free. Unrefined ORE pays ORE's 10% refining fee when you claim it, and that fee goes to everyone still holding as refined ORE. Gali runs ORE's checkpoint for you before each claim.
B4
Autopilot
Approve once, then your miner deploys every round with no wallet pop-up.
In PRO, set rounds above 1. On a computer, LITE does the same when you put in more than 0.01 SOL. Gali sets up ORE's own automation for your wallet and funds it for every round you chose. A key kept on your device runs it.
What the key can do
Deploy from your automation. It cannot withdraw, and ORE pays winnings to your own miner account.
Who presses deploy
Gali's autopilot server, every round, and your phone too while the app is open. Each round plays once.
Limits
Up to 100 rounds. During the beta, autopilot is also capped at 1 SOL across all rounds. We remove this cap at public launch.
Fee
0.00001 SOL per round, ORE's executor fee set at cost. It covers the network fee for each deploy.
Stopping
Press STOP and approve once. Unused SOL comes back to your wallet.
Autopilot keeps playing with the app closed or your phone locked. A Gali server presses deploy for you each round. It can't change your spots or amount, and it can't move your SOL. Random tiles re-roll every round.
B5
Arcade
Tunnel Collapse
Pick a tunnel. One caves in.
Five tunnels, one cave-in. Miners in the other four split the collapsed tunnel's stakes, minus the 5% house fee. If nobody or everybody picked it, everyone is refunded.
Gold Rush Pot
Buy in. One miner strikes gold.
Every stake buys tickets. One ticket is drawn and its miner takes the pot, minus the 5% house fee. A pot with one player is refunded.
Crash Cart
Pick a cash-out. Beat the crash.
A minecart climbs and crashes at a random multiplier. Pick 1.2x to 10x before the round. Reach it and you win your stake times that number.
Rule
ORE tables
SKR tables
Chips
0.01, 0.05, 0.1 ORE
10, 50, 100 SKR
Most per wallet per round
0.5 ORE
500 SKR
House fee
5%
5%
Rounds last 40 seconds. Stakes close 30 seconds in, the round settles at 46 seconds, and winners are paid from the house wallet automatically. A table shows "not funded" until the house can pay it.
B6
Cave Run
On a phone, move with the joystick and break rocks with SWING. On a computer, walk with WASD or the arrow keys, aim with the mouse and hold the left button to dig. Space also swings, and Esc or P pauses.
Find the ladder to the next floor before your lantern runs dry. Lost for 25 seconds? An arrow points the way. Bats and falling rock cost hearts, and you get 3 per run.
Find
XP
Rock
1
Bat
3
Nugget
5
Gem
25
Climbing down
10 times the floor you cleared
You get 3 free runs a day, plus 1 more for every live round you mine, up to 9 saved. Cave Run pays XP only.
B7
Brawl and the Arena
Every miner has an HP bar. Swing at anyone in the lobby or on the island, or fight properly in the Arena.
Hit and jump. HIT swings your pickaxe for 10 to 15 damage. JUMP dodges a swing in the air. On a computer, left click hits, right click throws ORE, Space jumps and WASD walks.
Knock someone out. At 0 HP a miner drops and does a knockdown dance. They stand back up with a 3-second shield.
Enter the Arena. Walk through the arena gate on the west side of the plaza. Up to 12 miners fight each match, and anyone else watches from the stands and cheers. STORY tells you why the miners fight the boss.
Mode
How to win
Last Miner Standing
Be the last miner up in 2 minutes. A knocked-out miner watches from the stands until the next match.
King of the Hill
Hold the ring in the middle alone for 20 seconds in total. The match runs 90 seconds.
Crawler Waves
A squad of 3 holds the hall through 5 waves of crawlers in 3 minutes. Wave 1 brings 5 crawlers with 32 HP. Wave 5 brings 13 with 56 HP. If all 3 go down, the crawlers win.
Boss Raid
Everyone fights the Two-Mouthed together for 2 minutes. It has 400 HP plus 150 for each extra miner. Jump its leg sweep and belly tongue, and run from its roar.
Crawlers, grabs and revives
Crawlers come out of the walls in every match: up to 3 at once in Last Miner Standing and King of the Hill, 5 in a Boss Raid. Each has 30 HP and pays 5 XP.
Grab and throw. In Last Miner Standing and King of the Hill, a miner at 35 HP or less turns dizzy. Grab them, then throw them for 22 damage.
Revive. In the Boss Raid and Crawler Waves, miners can't hit each other. A miner at 0 HP stays down for 12 seconds. Stand over them for 2 seconds to bring them back with 30 HP.
Emotes. Six quick ones over your miner, from a wave to GG.
Superpowers
Your level unlocks powers, and they work in the Arena only. Every power you have unlocked is ready at once, each with its own cooldown. Pick one passive on the POWERS page.
Power
Unlocks
What it does
Cooldown
Key
Dash Strike
Level 1
Charge forward and hit the first miner in your path for 1.3 times the damage.
6 s
Q
Pickaxe Guard
Level 2
Block for 1.5 seconds. Hits do a fifth of their damage, and the attacker takes 5.
8 s
E
Ground Slam
Level 4
Leap and slam for 12 damage to everyone close.
9 s
R
Ore Splash
Level 6
Throw three ORE shards in a fan, 7 damage each.
7 s
C
Whirlwind
Level 8
Spin your pickaxe for 9 damage to everyone next to you.
10 s
V
Second Wind
Level 10
Get 25 HP back.
16 s
X
Stone Skin
Level 5
Passive. Take 15% less damage.
None
Pet Assist
Level 7
Passive. Your pet nips a miner next to you for 4 damage every 3 seconds.
3 s
On a phone, the joystick sits bottom left, with HIT and the power buttons bottom right. In the Arena, levels add at most 20% damage, so skill still decides a fight. Pick up ORE shards to throw, hearts for 30 HP, and shields for 3 seconds.
XP and ranks
Event
XP
Knockout in the lobby or on the island
20
Knockout in the Arena
40
Arena win
50
Crawler knocked out
5
Crawler Waves held
40 for each miner in the squad
Two-Mouthed down
30 for everyone who fought
Knockout XP grows when you beat a higher level and shrinks against a lower one.
The same miner pays no XP twice within 10 minutes, and fight XP stops at 300 a day.
Brawl ranks give 1 point per knockout, 3 per Arena win and 2 per raid won. The same pair counts once every 2 minutes and 3 times a day.
Every board in RANKS switches between today, this month, this year and all time. Level and ORE mined show what each miner gained in that time.
The Player of the Week is the miner with the most XP since Monday, Malaysia time. Their name goes up on the board by the lobby plaza.
A knockout counts when the miner who went down reports it, so nobody can claim a fake one.
Brawl is free. It never touches SOL, ORE or your odds on ORE Island. Turn it off any time on your profile page.
B8
Gear Market
555 pickaxes, helmets, outfits and pets for your miner, coming as NFTs.
The market isn't open yet. In the game, MARKET in the travel menu shows it as coming soon. 555 items are coming to it, plus more from collaborations with Solana NFT projects. Gear changes how your miner looks. It never changes your odds.
21 items are designed so far, across pickaxes, helmets, outfits and pets. Every miner starts with a free pickaxe, helmet and outfit.
Gali drops pay 70% of the price into the SKR jackpot pool and 30% to the treasury.
Resales between miners pay a 5% royalty, split the same way.
B9
Fees and custody
Gali takes a small fee on ORE Island deploys to keep the game running. During the beta it is 0.25% while we test it. At public launch it moves to the rate you vote for below.
Where
Who charges
How much
Who holds your funds
ORE Island
ORE
1% of every square, 10% of the rest on squares that miss
ORE's program, then your wallet
ORE Island deploys
Gali
0.25% of the SOL you deploy during the beta (0.00025 SOL on a 0.1 SOL round). 0.5% or 1% from public launch, set by the vote above. With autopilot, the fee for every funded round is paid once, when you start it.
Sent to Gali's wallet in the deploy transaction
Claiming unrefined ORE
ORE
10%, shared with holders
ORE's program, then your wallet
Autopilot
ORE executor fee, at cost
0.00001 SOL per round
Your ORE automation account
Arcade
Gali
5% per table
Gali's house wallet during a round
Gear resales
Gali
5% royalty
Coming with the NFT market
Tips, and tokens sent in a message
Nobody
0%
Sent wallet to wallet
Mining and the arcade are games of chance with real money, for players 18 and older. Only play with what you can afford to lose.
B10
Questions
What is ORE mining?
Every round of about 80 seconds, ORE's board has 25 spots and only one gets mined. Miners deploy SOL onto the spots they want to work. The mined spot produces 1 ORE, shared by SOL on it, and SOL on the other spots comes back minus a small fee. Try it on the practice island.
When can I play?
Gali opens to the public after the Solana Mobile hackathon results. You can play sooner as a beta tester: join our X group and we will add you.
Do I need a Seeker phone?
No. Gali is built for Seeker, but at launch any Android phone with a Solana wallet can run it, and any computer can play in the browser. Phone browsers aren't supported, so on a phone, get the Android app.
Does Gali hold my SOL or ORE?
Not on ORE Island. Your wallet deploys straight into ORE's program, and ORE pays your rewards. In the arcade, your stake sits in the house wallet until the round settles.
Why hasn't the round clock started?
ORE starts each round's clock on its first deploy. Until somebody deploys, the board waits.
Why does my ORE claim cost 10%?
That is ORE's refining fee on unrefined ORE. It goes to holders, so waiting to claim earns you refined ORE from other people's claims.
Does the Android app play sideways?
Yes, by default. Landscape gives both thumbs room. Prefer one hand? Pick Portrait under Screen on your profile page. Gali restarts in a second or two, and you can switch back the same way. See both on the controls floor.
How do direct messages work?
Tap a miner in the lobby or the Arena, or press Message on their card. You sign in once by signing a short text in your wallet. It's free and sends no transaction. Only the two wallets in a chat can read it, and messages are kept 30 days.
Can I send tokens in a message?
Yes. Send SOL, ORE or SKR from the chat. Your wallet approves it, the tokens go wallet to wallet, and the chat shows it once the chain confirms. Gali takes nothing.
When do clans open?
Soon. Clans will let you start one with your crew, set its name and a small logo, approve who joins, level it up together and climb the clan ranks. CLANS in the menu shows it as coming soon for now.
Does Brawl cost anything?
No. Brawl and the Arena are free and pay XP only. Turn Brawl off on your profile page if you only want to mine.
Does gear make me win more?
No. Gear is cosmetic. It never changes your odds on ORE Island or in the arcade.
An arcade table says "not funded". What now?
That table can't pay winners yet, so it takes no stakes. Try the other token's table, or come back later.
Where do I report a bug?
Join our community group on X and post it there with your phone model and what you tapped.
Roadmap
Where the line runs next. No dates, only the order we're digging in.
Built
Running on mainnet
ORE Island on ORE's real board, signed by your wallet
Autopilot through ORE's own automation
The lobby with chat, direct messages, emotes, 12 dances and tips
The arcade with three tables in ORE and SKR
Cave Run for daily XP
Brawl and the Arena with superpowers, crawlers, Crawler Waves and the Two-Mouthed
Ranks by day, month, year and all time, plus the Player of the Week
Up next
Public launch
Gali opens to everyone on Android and the web after the Solana Mobile hackathon results
Seeker first: built and tuned for the Seeker phone
Beta caps removed: no more 0.5 SOL round cap or 1 SOL autopilot cap
Clans with names, logos, join requests, clan levels and clan ranks